The P.T. demo is genuinely beautiful, but equally as scary. Lucy takes the lead here (as Peter played with Toby for youtube.com/thekillerbits). She isn’t easily startled, but there was at least one scare that got to her (have a guess which one, and take a look to see if you’re right)!
Hidden In Plain Sight and Nidhogg are the best multiplayer experiences that I have experienced all year. They both evoke feelings that I haven’t felt since playing old Net Yaroze titles and Klik n Play games with my brother when we were barely even 10. Really do check these games out, you can tell in the video just how much tremendous fun they are!
Taking a break from the often dark and scary Drangleic, Toby does his best to brave the PS4 exclusive – P.T. But, inevitably, falls short of actually touching the controller. In steps the valiant Peter…
P.T. (aka. Playable Teaser, aka. Silent Hills demo) was released recently during Sony’s conference at Gamescom 2014 and the internet instantly made it viral. The puzzles are fiendishly cryptic and even harder to solve when a deep feeling of dread accompanies every controller input as you anticipate the unfolding horror. This demo (and, indeed, the whole upcoming reboot to the Silent Hill franchise) is a collaboration between both Hideo Kojima and Guillermo del Toro and perfectly encapsulates Kojima’s engimatic approach to game design and del Toro’s ability to create atmosphere and scare the pants off you.
Prepare for the most realistic and terrifying experience that current gen gaming has to offer.
If you wish to experience P.T. for yourself it is currently free to download for the PS4 on PlayStation Store.
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Produced by Icarus Films (UK) http://www.icarus-films.co.uk
Music by Forte Sounds http://www.fortesounds.com
Back in Rupture Farms! Peter and friends remember that it used to be hella harder to get through the Zulags. Is the game now too easy? Who knows? (Yes I know that Paramonia and Scrabania should be in part 2 but my crappy internet connection decided to fail whale)
This is it! The end of perhaps the most fun remake that I have played all year! The last boss was something special, the whole game ends feeling like a classic platformer. I even share my thoughts over the credits, so please enjoy this final installment in the Castle of Illusion Let’s Play!
Making my way up the Castle of Illusion, along the treacherous crumbling platforms, and past the wicked suits of bastardy armour. The end is near, and there’s a stupid giant swinging about on the clockwork. It is SO on (if only I wasn’t so bad at playing with any sense of caution)!
I am a big fan of this SEGA zombie shooter series, so I have probably gone a little easy on this PS3 download title, but I wasn’t shy to say what I found wrong with it! Find out for yourself in this review. And please do leave a like and a comment on the YouTube page!
This portion of the game talks directly to my inner child. That is to say, it bombarded me with candy. Sweets galore is in store for Mickey! Books too, they were fun (and not without a couple of cups of delicious, sweet tea)!
Exactly what I wanted from a remake- the levels are the same, but upgraded in every aspect. Technically marvellous! I begin with a bit of fannying about as I get used to the new controls, but soom learn that they really streamline the way that Abe can be played. So many great memories relived. I hope you enjoy this video! Don’t forget to watch http://twitch.tv/piratpeter or pirat.uk to find out when you can catch the next stream!
Guess who found the water level? It’s okay though, SEGA knows what they’re doing, it was more fun than terrifying, because the walls weren’t death traps and Mickey couldn’t drown! …I was still a wee bit afraid of the swimming sections though #OldHabits